V ö N F ° X FX

I build the unseen architecture of imagined worlds.
Reality is optional.

I’m a Conceptual Fabrication Artist.
I create the physical artifacts that bring imagined worlds to life.
Some things I make are seen in film. Others are never meant to be noticed.
But once you’ve touched them — you remember.
This is the unseen.

This is VönF°XFX.

Prop Fabrication

Not every object is meant to be noticed.
Some are meant to be felt — to add weight to a scene without drawing attention.
This is where illusion meets physicality.
I specialize in building custom film props using lightweight cores, material simulation, and layered finishes.
Every piece begins as a question: what if this object existed?
Then I build it like it always has.

Gangsta - By A$AP Rocky & Anderson .Paak

Hair Artist

For over two decades, I worked as a Hair Artist — owning my own salon, shaping trends, and teaching the art of form, texture, and identity through hair. But the craft didn’t stop at the human scale.Now, I bring those same skills into fabrication:
Styling synthetic scalps, distressed wigs, fabricated dummies, mythic monsters… even a mammoth.
Whether it’s a creature crawling out of a dark corner or a background dummy meant to feel too real to question — hair is the detail that binds the illusion.I blend salon technique with fabrication practicality:
Pinning, wefting, texturizing, distressing, burning, braiding, styling, and setting for screen or story.
Because even monsters need a hairline that holds up under pressure.

Makeup And SFX Makeup

With 18 years as a professional makeup artist, my work began in beauty — blending skin, color, and light to craft striking, stylized images. I often paired makeup with hairstyling to shape full visual identities for editorial and concept-driven photoshoots.But over the past 7 years, my focus shifted to something more visceral:
Special Effects Makeup.
Now, I work with prosthetics, latex, silicone, and custom pigments to build transformations that aren’t just visible — they’re believable. From decaying wounds to textured fantasy skin, I sculpt narratives on the face and body, frame by frame.Whether it’s subtle age makeup or full creature effects, I approach every look with an artist’s hand and a technician’s eye — because in SFX, beauty lives in the distortion.

One of my absolute favorites I've had the pleasure to work on. For Ore-Ida

Costume design and fabrication

Costume design is where my instinct meets my obsession.
I don’t just create garments — I shape identities.
Designing and fabricating costumes is a part of my process that fills me with fire. I love building a visual palette that enhances each character’s essence — weaving in subtle details that make you look twice, and fall in love without knowing why.From hand-dyed textures to stitched-in symbols, every piece I create carries meaning.
And there’s a moment — just before the cameras roll — when the actor steps into the costume and becomes someone else.
That’s when the magic locks in.
Seeing someone evolve into character through something I’ve crafted is the deepest joy.
Costume, for me, is not just an accessory to the story —
it’s a portal into it.

Clothing is never just fabric — it’s character made visible.

Brand Activation Art

“When a product becomes an experience — that’s when the story sticks.”I love creating brand activations — not just because of the build, but because of that moment when the client sees their vision made tangible… and their face lights up.This is where scale meets illusion.
Whether it’s a full-scale installation or a subtle, surreal prop, I design experiences that stop people mid-step — and make them feel something.
Sometimes it bends the mind. Sometimes it pulls at memory. Sometimes it just leaves people staring.
There’s no “too big” or “too small.”
We use sculpture, paint, light, fabrication, and a bit of theatrical trickery — whatever the idea demands.
Because in this space, the only real limit is imagination.

We made this larger-than-life sized bottle for Steri Stumpie's launch of their Mysteri flavour

Not every piece makes it to screen.

Not every detail is seen.
But they all shape the story.

Here are the fragments, fingerprints, and residue that make the final builds real.

This is the part where the credits would roll —
but I’m still building the next scene.

Contact me

If your vision needs to be built — I’ll find a way.
I work with filmmakers, storytellers, creatives, and bold thinkers.
No idea is too strange. No scale is too big or too subtle.
Tell me what you see — and I’ll help make it tangible.

© Untitled